• Question: What is your game going to be about and how would it educate people?

    Asked by alech72 to Becki on 27 Jun 2013.
    • Photo: Rebecca Scott

      Rebecca Scott answered on 27 Jun 2013:


      My game will let you analyse different archaeological artefacts. Each object will have different stats (size, weight, condition etc), how much the client will spend on analyses, and any limitations (you may not be allowed to destroy it). You would then have a series of analytical methods you could use, and they also have stats and limitations. Sometimes you will have to pay another player to help you analyse the object. And sometimes things go wrong, so the item might turn out to be fake, or your machine might break. The person who has successfully analysed the most objects at the end will be the winner.

      I hope that the game will let you see the sorts of questions that I have to answer, but also show you the types of problems that I have to face and you can help work out how to solve them. I also want to include an info booklet, so that people who want to know more about the different techniques or objects can learn more.

      So you learn and (hopefully) have fun all at the same time.

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